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Reduced footprint size |
Advanced Construction Sub Tech Level 2 |
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Increased radar radius Added anti-nuke missile Cannot be nuke-flooded Reduced energy production Increased armor |
Hive Aircraft Carrier |
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Removed tracking from torpedoes |
Shark Sub-killer |
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Improved speed Increased rocket range AA missile fires only at aircraft Fixed target-lock problem Improved AA missile Extra damage vs defenses |
Hydra Cruise Missile Ship |
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Added deck lasers Changed cannon to heavy laser Removed depthcharge Increased armor |
Executioner Cruiser |
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Fixed laser script bug Improved speed Improved turn rate Increased armor Improved cannon damage Added salvo-fire to cannon Changed primary weapon to cannon |
Warlord Battleship |
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Increased jammer radius Temporarily deactivates when damaged |
Phantom Mobile Radar Jammer |
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Reduced speed AA missile fires only at aircraft Fixed target-lock problem |
Shredder Anti-air Ship |
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Added coaxial torpedo launcher Added super-torpedo (use "D" to fire) |
Leviathan Battle Sub |
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New unit |
Nautilus Capture Sub |
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New unit Special torpedo can deactivate Fibbers |
Manta Spy Sub |
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